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Take Two Interactive Software (TTWO) Q4 FY26 earnings call: guidance and Q&A

Earnings call· Mar 2026 (Q4 FY26)· Information Technology· May 21, 2026

Source: earnings call transcript

Executive summary

Take-Two Interactive Software Q4 FY26 — GTA VI Drives Record FY27 Outlook

Take-Two concluded FY26 with strong performance across its portfolio, exceeding net bookings guidance. The company anticipates a "breakout year" in FY27, driven by the highly anticipated November 19 launch of Grand Theft Auto VI, which is expected to lead to record net bookings and over $1 billion in operating cash flow. Management plans to sustain this higher scale through a robust pipeline and strategic capital allocation.

Highlights

6
  • Q4 Net bookings reached $1.58 billion, exceeding the high end of guidance ($1.51B-$1.56B).

  • FY26 Net bookings totaled $6.7 billion, approximately $750 million above initial guidance.

  • NBA 2K delivered record net bookings and recurrent consumer spending, with 10 million units sold-in (5% increase over NBA 2K25) and RCS up 10% YoY in Q4.

  • Zynga achieved its highest level of net bookings since the 2022 acquisition.

  • FY27 outlook projects record net bookings of $8 billion to $8.2 billion, reflecting 20% growth, primarily driven by Grand Theft Auto VI.

  • Operating cash flow is expected to exceed $1 billion in FY27, with the company anticipating a net cash position by year-end.

Concerns

3
  • NBA 2K recurrent consumer spending in Q4, while strong, was softer than anticipated due to moderation from extreme growth in Q2 and Q3.

  • Mobile net bookings are expected to be down in FY27 due to assumed moderation for several of Zynga's mature mobile titles.

  • Overall recurrent consumer spending is forecast to be flat to FY26 in FY27.

Guidance & targets

CategoryTargetConfidence
Net bookings
$8 billion to $8.2 billion
high materiality
High
Operating cash flow
in excess of $1 billion
high materiality
High
Recurrent consumer spending (RCS)
flat to fiscal 2026
medium materiality
Medium
NBA 2K Recurrent consumer spending (RCS)
up high single-digits
medium materiality
Medium
Grand Theft Auto series Recurrent consumer spending (RCS)
up
medium materiality
Medium
Mobile Recurrent consumer spending (RCS)
down
medium materiality
Medium
Net bookings breakdown by label
Rockstar Games 36%, Zynga 35%, 2K 29%
medium materiality
Medium
GAAP net revenue
$7.9 billion to $8.1 billion
medium materiality
High
Cost of revenue
$3.5 billion to $3.62 billion
medium materiality
High
Total operating expenses
$4.18 billion to $4.2 billion
medium materiality
High
Operating expense growth (management basis)
approximately 8% year-over-year
medium materiality
High
Net bookings
$1.32 billion to $1.37 billion
medium materiality
High
Recurrent consumer spending (RCS)
decline by approximately 3%
medium materiality
Medium
NBA 2K Recurrent consumer spending (RCS)
high single-digit growth
medium materiality
Medium
Mobile Recurrent consumer spending (RCS)
declines
medium materiality
Medium
Grand Theft Auto series Recurrent consumer spending (RCS)
declines
medium materiality
Medium
GAAP net revenue
$1.45 billion to $1.5 billion
medium materiality
High
Cost of revenue
$578 million to $594 million
medium materiality
High
Operating expenses
$926 million to $936 million
medium materiality
High
Operating expense growth (management basis)
approximately 3% year-over-year
medium materiality
High

TTWO operating KPIs by quarter

TTWO operating KPIs stated on its earnings calls, by fiscal quarter
KPI Jun 2025 Q1 FY26 Sep 2025 Q2 FY26 Dec 2025 Q3 FY26This call Mar 2026 Q4 FY26 Jun 2026 Q1 FY27Change vs prior quarter
Net bookings
$1.42B We delivered first quarter net bookings of $1.42 billion, which was significantly above our guidance range of $1.25 billion to $1.3 billion. Source: earnings call transcript
$1.96B We delivered fantastic second quarter results, including net bookings of $1.96 billion, which vastly exceeded our expectations and represent the best second quarter of net bookings in our company's history. Source: earnings call transcript
$1.76B I'm pleased to report that we delivered another outstanding quarter, including net bookings of $1.76 billion, which surpassed meaningfully the high end of our guidance. Source: earnings call transcript
$1.58B I'm pleased to report that we concluded fiscal year 2026 with excellent results, including fourth quarter Net bookings of $1.58 billion, which was above the high end of our guidance range. Source: earnings call transcript
~$1.39B We delivered first quarter net bookings of approximately $1.39 billion, which was slightly above the high end of our guidance range, primarily due to the outperformance of NBA 2K and the Grand Theft Auto series. Source: earnings call transcript
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Employees —
<13K I'd just like to take a moment once again to express my gratitude for the nearly 13,000 people who devote their careers to Take-Two and all of our affiliates all over the world because they're the ones who delivered these amazing results. Source: earnings call transcript
——
13K Guided by our core pillars to be the most creative, innovative and efficient entertainment company in the world, our 13,000 colleagues share a singular vision for excellence and hit creation. Source: earnings call transcript
—

Operating figures the company stated on at least two of the calls shown, checked against each call's transcript. Click a figure to read the sentence. A dash means it was not stated that quarter.

Product announcements

ProductTypeDetails
Grand Theft Auto VIlaunch
Rockstar Mission Creatorupdate
NBA 2K26 Season 5 (College-themed offering)update
WWE 2K26 Ringside Passupdate
PGA TOUR 2K25 Content Updatesupdate

Deals & partnerships

Zynga acquisition $9.7 billion in cash and stock

Acquired in 2022, mentioned as a meaningful inorganic opportunity.

Gearbox acquisition

More recently acquired, mentioned as an inorganic opportunity.

Risks & headwinds

Moderation of mature mobile titles FY27

Mobile net bookings expected to be down in FY27

Mitigation:Implied focus on optimizing live services and new mobile releases, though not explicitly stated as a mitigation strategy.

NBA 2K Recurrent Consumer Spending (RCS) moderation Q4 FY26

Q4 FY26 NBA 2K RCS was softer than anticipated

Mitigation:Applying successful learnings to the strategy for NBA 2K27, with Visual Concepts continuously innovating the game.

Overall recurrent consumer spending flatness FY27

Expected to be flat to FY26 in FY27

Mitigation:Not explicitly stated, but implied by robust pipeline and expansion opportunities across core franchises.

Q&A highlights

How much of the $300 million incremental operating expense increase in FY27 is due to marketing, and what are the G&A/R&D trajectories?

Lainie Goldstein stated that about half of the $300 million increase is for selling and marketing expenses across the entire pipeline, including GTA VI. She expects strong leverage over the next couple of years for G&A and R&D.

“for the $300 million higher for this coming year, about half of that is for selling and marketing expenses for the entire company as we have significant marketing for our entire pipeline of titles that are coming out this year.”

asked by Eric Handler · answered by Lainie Goldstein

2 min read 7 chapters

Detailed narrative

Fiscal Year 2026 Performance Highlights

Take-Two concluded FY26 with strong results, including Q4 Net bookings of $1.58 billion, exceeding guidance. Full fiscal year Net bookings reached $6.7 billion, $750 million above initial forecasts. This performance was driven by record net bookings and recurrent consumer spending from NBA 2K, Zynga's highest net bookings since acquisition, and continued outperformance from the Grand Theft Auto series.

Grand Theft Auto VI Launch and FY27 Outlook

The company anticipates FY27 to be a "breakout year" with the November 19 release of Grand Theft Auto VI. Rockstar Games will commence its marketing campaign this summer. The initial financial outlook for FY27 projects record net bookings of $8 billion to $8.2 billion, reflecting significant growth and an expectation to sustain this higher scale and generate strong cash flows.

Mobile Portfolio Strength

Take-Two highlighted strong mobile performance, with Toon Blast growing 25% YoY, Match Factory! performing well, Empires & Puzzles growing 5% YoY, and Color Block Jam growing 15% YoY. Top Eleven achieved its strongest quarter ever. 2K's mobile offerings also contributed, with WWE SuperCard reaching 39 million lifetime downloads and NBA 2K All-Star in China reaching nearly 10 million registered users.

Direct-to-Consumer Channel Growth

The direct-to-consumer channel continues to drive net bookings and margin growth by integrating mobile titles and enhancing user experience. This platform is seen as sustainable and growing, generating improvements in conversion and customer loyalty, and reducing payment friction. Management expressed confidence in its sustainability and growth profile as the regulatory landscape evolves.

Sports Titles Performance

NBA 2K26 sold over 10 million units, a 5% increase over NBA 2K25, with recurrent consumer spending up 10%. WWE 2K26 was well-received, with RCS up 20% YoY and over 85 million matches played. PGA TOUR 2K25 saw a resurgence, with 60 million rounds played in Q4, a 110% increase over Q3, driven by aligning Season 5 with the PGA TOUR season and inclusion in PlayStation Plus.

Pipeline and Long-Term Growth

The company has an upcoming pipeline of 29 titles through FY29, including 6 additional titles in FY27 (2 mobile, 3 sports, 1 platform extension). For FY28 and FY29, 22 titles are expected, comprising 1 mobile, 5 sports, 3 core new IPs, and 13 core existing IPs (7 sequels, 6 remakes/remasters/platform extensions). This robust pipeline is expected to drive long-term growth and returns for shareholders.

Capital Allocation Strategy

Take-Two's capital allocation priorities remain consistent: supporting organic growth, selective and accretive inorganic opportunities (like the $9.7 billion Zynga acquisition), and returning capital to shareholders opportunistically through share buybacks when executed at deep value (e.g., last buyback at $158 per share). The company expects to be in a net cash position by the end of FY27, providing flexibility for future investments.

Summary of the company's earnings call; see how call summaries are prepared. Not investment advice.