Daily Active Users (DAU)
113 millionup 10% year-over-year
Q4 FY25
DAU growth accelerated every single quarter year-over-year, up 4% in Q1, 7% in Q2, 9% in Q3 and 10% in Q4.
Monthly Active Users (MAU)
366 millionup 8% year-over-year
Q4 FY25
Q4 MAUs also grew by 8% year-over-year to 366 million.
Average daily time spent
107 minutesup 8%
Q4 FY25
In Q4, average daily time spend continued to rise, up 8% to 107 minutes.
Monthly Paying Users (MPUs)
36 millionsurged 21% year-over-year
Q4 FY25
MPUs surged 21% year-over-year to a record 36 million.
GAAP Net Profit
RMB 1.2 billion
FY25
For the year, total revenues grew to RMB 30.3 billion, up 13% year-over-year and we reported a GAAP net profit of RMB 1.2 billion.
Total Revenues
RMB 8.3 billionup 8% year-over-year
Q4 FY25
In Q4, total revenues increased by 8% year-over-year to RMB 8.3 billion.
Gross Profit
RMB 3.1 billiongrew 11% year-over-year
Q4 FY25
gross profit grew 11% and gross profit margin rose to 37.0%, marking our 14th consecutive quarter of margin expansion.
Gross Profit Margin
37.0%up from 36.1% in the same period last year
Q4 FY25
gross profit grew 11% and gross profit margin rose to 37.0%, marking our 14th consecutive quarter of margin expansion.
Adjusted Net Profit
RMB 878 millionnearly doubled
Q4 FY25
our adjusted net profit nearly doubled to RMB 878 million, and our adjusted net profit margin expanded to 10.6%.
Adjusted Net Profit Margin
10.6%expanded to 10.6% from 5.8% in the same period last year
Q4 FY25
our adjusted net profit nearly doubled to RMB 878 million, and our adjusted net profit margin expanded to 10.6%.
Average age of users
26.5
Start of 2026
By the start of 2026, the average age of our users reached 26.5.
Watch time for videos longer than 5 minutes
>20%grew by more than 20%
Q4 FY25
watch time for videos longer than 5 minutes grew by more than 20%.
Watch time of lifestyle content
>30%grew by more than 30%
Q4 FY25
In Q4, watch time of lifestyle content grew by more than 30%.
Watch time of Chinese anime content
56%increased by 56% year-over-year
Q4 FY25
while Chinese anime and game-related content increased by 56% and 24% year-over-year, respectively.
Watch time of game-related content
24%increased by 24% year-over-year
Q4 FY25
while Chinese anime and game-related content increased by 56% and 24% year-over-year, respectively.
Total watch time for video podcast
>8 billion
H2 2025
In the second half of 2025, total watch time for video podcast exceeded 8 billion minutes.
AI music videos reaching million view milestone
over fivefoldgrew over fivefold year-over-year
Q4 FY25
In the fourth quarter, the number of AI music videos reaching the million view milestone, grew over fivefold year-over-year.
Creators with over 1,000 followers
>30%increased by more than 30% year-over-year
Q4 FY25
In Q4, the number of creators with over 1,000 followers increased by more than 30% year-over-year.
Creators earning income
nearly 3 million
2025
In 2025, nearly 3 million creators earned income on our platform across advertising in VAS channels.
Average income per creator
21%grew 21% year-over-year
2025
And with improved commercialization efficiency, average income per creator grew 21% year-over-year.
Users supporting creators via fan charging
>10 million
2025
Last year, more than 10 million users supported high-quality PUGV content and creators through fan charging.
Active users following creators
>90up from 81 a year ago
Q4 FY25
In Q4, each active user followed over 90 creators on average, up from 81 a year ago.
Official members
>284 million
End of 2025
By the end of 2025, we had over 284 million official members.
Official members 12-month retention rate
~80%remained stable
2025
and their 12-month retention rate remained stable at around 80%.
Bullet chats on CCTV partnership
>133 million
Chinese New Year
On the day of the broadcast, more than 133 million bullet chats were shared.
DAU on Chinese New Year broadcast day
16%up 16% compared with last year
Chinese New Year
DAUs reached a record high, up 16% compared with last year.
Ad spend aimed at deeper conversions
>40%grew by more than 40% year-over-year
2025
Ad spend aimed at deeper conversions grew by more than 40% year-over-year.
Negative user feedback (ads)
>50%cut by over 50%
2025
and negative user feedback was cut by over 50%.
Smart ad delivery system cold start success rates
~300%lifting cold start success rates by nearly 300% from last year
2025
Our smart ad delivery system and AI-powered creative tools, now streamlined campaign setups lifting cold start success rates by nearly 300% from last year.
Ad revenue from search, PC, OTT
>60%up by over 60% year-over-year
Q4 FY25
new openings in search. PC and OTT drove ad revenue in these scenarios, up by over 60% year-over-year.
Cost of Revenues
RMB 5.2 billionincreased by 6% year-over-year
Q4 FY25
Our cost of revenues increased by 6% year-over-year to RMB 5.2 billion in the fourth quarter.
Total Operating Expenses
RMB 2.6 billiondown 3% year-over-year
Q4 FY25
Our total operating expenses were down 3% year-over-year to RMB 2.6 billion in the fourth quarter.
Sales and Marketing Expenses
RMB 1.1 billiondecreased by 9% year-over-year
Q4 FY25
Sales and marketing expenses decreased by 9% year-over-year to RMB 1.1 billion, mainly due to decreased marketing expenses for our games.
G&A Expenses
RMB 528 millionincreased 4%
Q4 FY25
G&A expenses increased 4% to RMB 528 million.
R&D Expenses
RMB 921 millionflat
Q4 FY25
and R&D expenses were flat at RMB 921 million.
Operating Profit
RMB 504 millionup 299% year-over-year
Q4 FY25
Our operating profit was RMB 504 million, up 299% year-over-year.
Adjusted Operating Profit
RMB 838 million
Q4 FY25
Our adjusted operating profit was RMB 838 million.
Adjusted Operating Profit Margin
10.1%improving from 6.0% in the same period a year ago
Q4 FY25
and our adjusted operating profit margin reached 10.1%, improving from 6.0% in the same period a year ago.
Net Profit
RMB 514 millionversus RMB 89 million in Q4 2024
Q4 FY25
Net profit was RMB 514 million versus RMB 89 million in Q4 2024.
Cash and Investments Balance
RMB 24.2 billion
As of 2025-12-31
As of the 31st of December 2025, we had cash and cash equivalents, time deposits and short-term investments of RMB 24.2 billion or USD 3.5 billion.